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Migrate Engine with custom parameters to UUX


Some custom Engines can have parameters which can be filled when configuring Engine Activation. In order to be able to configure activation for such Engines not only in Classic UI but also in UUX, a small adjustment needs to be made.


Step 1. Create a Control Descriptor in UUX which will contain all properties needed by Engine.


Step 2. Add the link to Widget created at Step 1 to the Engine and Save. 


Step 3. Add Implementation type of Engine with one Engine expects in format <{namespace}, {dllname}> and Save.

As a result, when configuring Engine Activation for selected engine, this custom control will display parameters in UUX.


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